One major thing that Hunt Showdown is missing is a target range to practice lead. Many aim trainers don't deal with "projectile" style bullets, so I decided to make my own.

This is meant to practice/get used to leading with different bullet velocities, and where to aim on the sights. 

This demo includes one gun/bullet speed. My next steps are: Movement, adding the bow, and target scenarios. and sound, maybe.

Tab for menu. "Gunslinger" is the more traditional FPS control. WebGL/html5 seems to make the frame rate and sensitivity not great.

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